15 years ago, the moon above [country] cracked open like an egg and a spectral blue light leaked into the night sky. Now, the world faces dangerous new forms of magic and the dead who no longer slumber. Is there any truth to the myth that a world-eating serpent will be born from the moon, and if so, how long does [city] have until it hatches?
When the moon cracked, a wave of sympathetic magic pulsed across the globe, awakening thousands of latent mages and snuffing just as many as magic overloaded their systems and they perished. Magic is weird now because the laws that govern reality have splintered. It's why the dead walk. Magicians can tap into the spectral geometry underlying the world and pluck at its strings. Now with unintended consequences. Kinda blood mages from DA.
The wraithguard. Basically Templars from DA. Trained to deal with spectral phenomena and combat weird magic. MC is a wraithguard. Given to the church for training as a child.
There's also a massive refugee crisis. Smaller settlements couldn't cope with the changes in the land when monsters grew bolder and ghosts began roaming the hills. People fled to the cities. Our setting is the capital, totally corrupt, and wasnt prepared to house more people. They've closed their doors, and now a sprawling shanty town has grown along the walls. Desperate people attempt to sneak in.
Touchstones: Locke lamora, fallen London, dragon age, blades in the dark
The game and supplementary material used during play:
- Ironsworn core rules + Delve
- The city of ?? from Blades in the Dark (I'll be keeping the names of things that appear on the map, but repurposing them for my own uses. The cities share nothing in common beyond their naming conventions, which were more or less pefect for what I had in mind and will save me the arduous work of having to name things
- Iron Journal, a brilliant web app for playing Ironsworn in a digital space
- Several random tables and oracles geared towards urban fantasy, sourced from : [link], [link], etc
- The setting book Krevborna (More for drawing inspiration than pasting things wholesale, but you never know)
- Various moves and and assetts taken from the following Ironsworn supplements, in no particular order:
- Thing
- Thing
- etc.
- First thing
- Second thing
- Third thing
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